Use Case #6: Feedback based Sport and Education

Providing feedback on physiological parameters is a fundamental tool for improving physical and cognitive performance. The case study aims to enhance participants’ self-awareness by recognizing that personal success extends beyond technical skills. It emphasizes resilience—the ability to set and pursue goals—and the importance of understanding one’s strengths and limitations.
Participants engage in challenges across three areas: Learning, Personal Well-being, and Research. Coaches push them to their limits through deliberate practice in both physical and cognitive activities, fostering self-discovery and a deeper understanding of their abilities.
The goal is to create an environment where participants can tackle motivating challenges while tracking their progress effortlessly. Data will be gathered using connected sensor-equipped T-shirts and other devices for monitoring physiological parameters during sports and educational activities at Politecnico di Milano.
sensor-equipped T-shirts and other devices to monitor physiological parameters during sports and educational activities at Politecnico di Milano. To assess the success of this UC, four key guidelines have been established:
- Measuring performance improvements in physical activities using repeatable and quantifiable benchmarks.
- Evaluating enhancements in well-being resulting from a healthier lifestyle.
- Monitoring mental and productivity improvements by comparing the Politecnico di Milano population with case study participants.
- Assessing the impact of increased self-awareness and recognition of personal capabilities.
The wearables will connect directly to the platform through an integrated 5G control unit, enabling real-time monitoring of various vital parameters. This innovative future-proof solution involves significant development costs, which could be offset through product sponsorships or a development partnership between the university and a supplier. In this model, the supplier would retain intellectual property rights over the developed technology. Development will begin at TRL4 for the software platform, which collects data and provides user feedback, and at TRL5 for the smart T-shirt.